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  <title>DAMPAK NEGATIF KECANDUAN GAME ONLINE MOBILE LEGEND TERHADAP REMAJA AKHIR DI DAERAH KETITANG</title>
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  <namePart>AINUN NAFIS</namePart>
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  <namePart>Ulfa Fauzia Argestya</namePart>
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   <dateIssued>2025</dateIssued>
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  <languageTerm type="text">Bahasa Indonesia</languageTerm>
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ABSTRAK&#13;
&#13;
AINUN NAFIS 181221190. DAMPAK NEGATIF KECANDUAN GAME ONLINE MOBILE LEGEND TERHADAP REMAJA AKHIR DI DAERAH KETITANG. Skripsi Program Studi Bimbingan dan Konseling Islam Jurusan Dakwah Dan Komunikasi Fakultas Ushuluddin Dan Dakwah Universitas Islam Negeri Raden Mas Said Surakarta Tahun 2025.&#13;
Penelitian ini bertujuan untuk menganalisis dampak negatif kecanduan game online Mobile Legends terhadap remaja akhir di daerah Ketitang. Fenomena kecanduan game online semakin marak di kalangan remaja, terutama pada usia akhir, remaja yang rentan terhadap perubahan perilaku.&#13;
 Metode yang digunakan dalam penelitian ini adalah pendekatan kualitatif, subjek penelitian ada 2 subjek yang pertama yaitu mahasiswi semester 4 dan yang satunya mahasiswa semester 5, penelitian ini menggunakan teknik pengumpulan data melalui wawancara mendalam, observasi partisipatif, dan studi dokumentasi,subjek.dan menggunakan teknik kebsahan data dengan teknik trianggulasi. Lalu menggunakan teknik analisis deskriptif kualitatif untuk menganalisa data.&#13;
Hasil penelitian menunjukkan bahwa kecanduan Mobile Legends berdampak negatif pada aspek psikologis, sosial, akademik, dan kesehatan fisik remaja. Dari sisi sosial, interaksi dengan keluarga dan teman-teman berkurang, menyebabkan isolasi sosial dan penurunan kualitas hubungan interpersonal. Dalam aspek akademik, prestasi belajar menurun akibat berkurangnya waktu untuk belajar dan konsentrasi yang terganggu. Selain itu, kesehatan fisik terganggu dengan keluhan seperti sakit mata,pusing dan gangguan tidur akibat bermain game berjam-jam. &#13;
Kata kunci : kecanduan game online, remaja akhir, dampak negatif&#13;
&#13;
&#13;
&#13;
&#13;
&#13;
ABSTRACT&#13;
&#13;
AINUN NAFIS 181221190. NEGATIVE IMPACT OF MOBILE LEGEND ONLINE GAME ADDICTION ON YOUTH IN KETITANG AREA. Thesis of Islamic Guidance and Counseling Study Program, Department of Da'wah and Communication, Faculty of Ushuluddin and Da'wah, Raden Mas Said State Islamic UniversityofSurakartain2025.&#13;
This study aims to analyze the negative impact of Mobile Legends online game addiction on late adolescents in the Ketitang area. The phenomenon of online game addiction is increasingly widespread among adolescents, especially in late adolescence who are vulnerable to behavioral changes.&#13;
The method used in this study is a qualitative approach, the research subjects are 2 subjects, the first is a 4th semester student and the other is a 5th semester student, this study uses data collection techniques through in-depth interviews, participatory observation, and documentation studies, subjects. and uses data validity techniques with triangulation techniques. Then using qualitative descriptive analysis techniques to analyze data &#13;
The results of the study showed that Mobile Legends addiction has a negative impact on the psychological, social, academic, and physical health aspects of adolescents. From a social perspective, interactions with family and friends are reduced, causing social isolation and a decrease in the quality of interpersonal relationships. In terms of academics, learning achievement decreases due to reduced time for studying and impaired concentration. In addition, physical health is disturbed with complaints such as sore eyes, dizziness and sleep disorders due to playing games for hours.&#13;
&#13;
Keywords: online game addiction, late adolescence, negative impacts&#13;
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